build: use WinSQLite3 when possible

This commit is contained in:
鲁树人 2024-12-21 04:42:16 +09:00
parent f364acaec3
commit f458c053c8
6 changed files with 43 additions and 5 deletions

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@ -2,9 +2,15 @@ cmake_minimum_required(VERSION 3.10)
project(kgg-dec VERSION 0.6.0 LANGUAGES CXX) project(kgg-dec VERSION 0.6.0 LANGUAGES CXX)
option(USE_WIN_SQLITE3 "Use Windows SQLite3 (MSVC Only)" ${MSVC})
add_subdirectory(third-party/aes) add_subdirectory(third-party/aes)
add_subdirectory(third-party/md5) add_subdirectory(third-party/md5)
add_subdirectory(third-party/sqlite3) include(cmake/FindWinSQLite3.cmake)
if (NOT WinSQLite3_Found)
message("including sqlite3 to the build")
add_subdirectory(third-party/sqlite3)
endif ()
set(CMAKE_CXX_STANDARD 20) set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED ON) set(CMAKE_CXX_STANDARD_REQUIRED ON)
@ -27,6 +33,12 @@ target_include_directories(kgg-dec
src/tc_tea src/tc_tea
) )
target_link_libraries(kgg-dec PRIVATE shell32 ole32 libaes libmd5 sqlite3) target_link_libraries(kgg-dec PRIVATE shell32 ole32 libaes libmd5)
if (WinSQLite3_Found)
target_link_libraries(kgg-dec PRIVATE WinSQLite3)
target_include_directories(kgg-dec PRIVATE ${WindowsKitInclude})
else ()
target_link_libraries(kgg-dec PRIVATE sqlite3)
endif ()
target_compile_definitions(kgg-dec PRIVATE NOMINMAX) target_compile_definitions(kgg-dec PRIVATE NOMINMAX)
target_compile_definitions(kgg-dec PRIVATE KGGDEC_PROJECT_VERSION="${PROJECT_VERSION}") target_compile_definitions(kgg-dec PRIVATE KGGDEC_PROJECT_VERSION="${PROJECT_VERSION}")

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@ -35,7 +35,10 @@
"description": "Configure for Visual Studio", "description": "Configure for Visual Studio",
"generator": "Visual Studio 17 2022", "generator": "Visual Studio 17 2022",
"binaryDir": "${sourceDir}/build/vs2022", "binaryDir": "${sourceDir}/build/vs2022",
"architecture": "x64" "architecture": "x64,version=10.0",
"toolset": {
"value": "v143"
}
} }
], ],
"buildPresets": [ "buildPresets": [

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@ -0,0 +1,14 @@
set(WinSQLite3_Found FALSE)
if (MSVC AND USE_WIN_SQLITE3)
set(ProgramFiles_x86 "$ENV{ProgramFiles\(x86\)}")
file(GLOB WindowsKitLibs "${ProgramFiles_x86}/Windows Kits/10/Lib/10.0.*/um/${CMAKE_VS_PLATFORM_NAME}")
find_library(LibWinSQLite3 WinSQLite3 PATHS ${WindowsKitLibs})
if (LibWinSQLite3)
set(WinSQLite3_Found TRUE)
get_filename_component(WindowsKitVersion "${LibWinSQLite3}/../../.." ABSOLUTE)
get_filename_component(WindowsKitVersion ${WindowsKitVersion} NAME)
set(WindowsKitInclude "${ProgramFiles_x86}/Windows Kits/10/Include/${WindowsKitVersion}/um")
message("Using WinSQLite3 from Windows SDK (${WindowsKitVersion}).")
endif ()
endif ()

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@ -0,0 +1,7 @@
#pragma once
#if __has_include(<sqlite3.h>)
#include <sqlite3.h>
#else
#include <winsqlite/winsqlite3.h>
#endif

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@ -3,7 +3,7 @@
#include <aes.h> #include <aes.h>
#include <endian_helper.h> #include <endian_helper.h>
#include <md5.h> #include <md5.h>
#include <sqlite3.h> #include <sqlite3_wrapper.h>
#include <algorithm> #include <algorithm>
#include <array> #include <array>
@ -11,6 +11,7 @@
#include <vector> #include <vector>
namespace Infra { namespace Infra {
using std::size_t;
constexpr size_t kPageSize = 0x400; constexpr size_t kPageSize = 0x400;

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@ -1,4 +1,5 @@
#include <sqlite3.h> #include <sqlite3_wrapper.h>
#include "infra/infra.h" #include "infra/infra.h"
#include "jobs.hpp" #include "jobs.hpp"
#include "utils/cli.h" #include "utils/cli.h"