cmake_minimum_required(VERSION 3.10) project(kgg-dec VERSION 0.6.0 LANGUAGES CXX) option(USE_WIN_SQLITE3 "Use Windows SQLite3 (MSVC Only)" ${MSVC}) add_subdirectory(third-party/aes) add_subdirectory(third-party/md5) include(cmake/FindWinSQLite3.cmake) if (NOT WinSQLite3_Found) message("including sqlite3 to the build") add_subdirectory(third-party/sqlite3) endif () set(CMAKE_CXX_STANDARD 20) set(CMAKE_CXX_STANDARD_REQUIRED ON) add_executable(kgg-dec src/main.cpp src/common/base64.cpp src/infra/infra.cpp src/tc_tea/tc_tea.cpp src/qmc2/ekey.cpp src/qmc2/qmc2_factory.cpp src/qmc2/qmc2_map.cpp src/qmc2/qmc2_rc4.cpp src/utils/cli.cpp ) target_include_directories(kgg-dec PRIVATE src/common src/tc_tea ) target_link_libraries(kgg-dec PRIVATE shell32 ole32 libaes libmd5) if (WinSQLite3_Found) target_link_libraries(kgg-dec PRIVATE WinSQLite3) target_include_directories(kgg-dec PRIVATE ${WindowsKitInclude}) else () target_link_libraries(kgg-dec PRIVATE sqlite3) endif () target_compile_definitions(kgg-dec PRIVATE NOMINMAX) target_compile_definitions(kgg-dec PRIVATE KGGDEC_PROJECT_VERSION="${PROJECT_VERSION}")