mod metadata; use std::fmt::Display; use thiserror::Error; #[derive(Error, Debug, Clone)] pub enum AudioError { #[error("Require at least {0} bytes of header.")] NeedMoreHeader(usize), } pub const MASK_LOSSLESS: u32 = 0x80000000; #[repr(u32)] #[derive(Debug, PartialEq, Eq)] pub enum AudioType { Unknown = 0, // Lossy OGG = 1, AAC = 2, MP3 = 3, M4A = 4, M4B = 5, MP4 = 6, WMA = 7, // While possible, it is rare to find a lossless WMA file. // Lossless FLAC = MASK_LOSSLESS | 1, DFF = MASK_LOSSLESS | 2, WAV = MASK_LOSSLESS | 3, APE = MASK_LOSSLESS | 5, } impl AudioType { pub fn as_str(&self) -> &str { match self { AudioType::OGG => "ogg", AudioType::AAC => "aac", AudioType::MP3 => "mp3", AudioType::M4A => "m4a", AudioType::M4B => "m4b", AudioType::MP4 => "mp4", AudioType::WMA => "wma", AudioType::FLAC => "flac", AudioType::DFF => "dff", AudioType::WAV => "wav", AudioType::APE => "ape", _ => "bin", } } } impl Display for AudioType { fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result { write!(f, "{}", self.as_str()) } } fn is_mp3(magic: u32) -> bool { // Frame sync should have the first 11 bits set to 1. const MP3_AND_MASK: u32 = 0b1111_1111_1110_0000u32 << 16; const MP3_EXPECTED: u32 = 0b1111_1111_1110_0000u32 << 16; (magic & MP3_AND_MASK) == MP3_EXPECTED } fn is_aac(magic: u32) -> bool { // Frame sync should have the first 12 bits set to 1. const AAC_AND_MASK: u32 = 0b1111_1111_1111_0110u32 << 16; const AAC_EXPECTED: u32 = 0b1111_1111_1111_0000u32 << 16; (magic & AAC_AND_MASK) == AAC_EXPECTED } const MAGIC_FLAC: [u8; 4] = *b"fLaC"; const MAGIC_OGG: [u8; 4] = *b"OggS"; const MAGIC_DFF: [u8; 4] = *b"FRM8"; const MAGIC_WMA: [u8; 4] = *b"\x30\x26\xB2\x75"; const MAGIC_WAV: [u8; 4] = *b"RIFF"; const MAGIC_APE: [u8; 4] = *b"MAC "; pub fn detect_audio_type(buffer: &[u8]) -> Result { let offset = metadata::get_header_metadata_size(buffer, 0)?; if buffer.len() < offset + 0x10 { Err(AudioError::NeedMoreHeader(offset + 0x10))?; } let buffer = &buffer[offset..]; let mut magic = [0u8; 4]; magic.copy_from_slice(&buffer[..4]); match magic { MAGIC_FLAC => return Ok(AudioType::FLAC), MAGIC_OGG => return Ok(AudioType::OGG), MAGIC_DFF => return Ok(AudioType::DFF), MAGIC_WMA => return Ok(AudioType::WMA), MAGIC_WAV => return Ok(AudioType::WAV), MAGIC_APE => return Ok(AudioType::APE), _ => {} } let magic = u32::from_be_bytes(magic); if is_aac(magic) { return Ok(AudioType::AAC); } else if is_mp3(magic) { return Ok(AudioType::MP3); } // MP4 Containers if &buffer[0x04..0x08] == b"ftyp" { let mut magic = [0u8; 4]; magic.copy_from_slice(&buffer[0x08..0x0c]); match &magic { // MSNV: SonyPSP // isom / iso2: MP4 (Generic?) b"isom" | b"iso2" | b"MSNV" => return Ok(AudioType::MP4), b"NDAS" => return Ok(AudioType::M4A), // Nero Digital AAC Audio _ => {} }; let mut magic = [0u8; 3]; magic.copy_from_slice(&buffer[0x08..0x0b]); match &magic { b"M4A" => return Ok(AudioType::M4A), // iTunes AAC-LC Audio b"M4B" => return Ok(AudioType::M4B), // iTunes AAC-LC Audio b"mp4" => return Ok(AudioType::MP4), // QQMusic _ => {} }; } Ok(AudioType::Unknown) }